Packages by chrisdickinson

Name IM Last modified Is admin Publish scopes
@chrisdickinson false @cnpm , @ywfe_

  • raf (latest: 3.4.1) requestAnimationFrame polyfill for node and the browser
  • runforcover (latest: 0.0.2) require plugin for js code coverage using bunker
  • gl-vec2 (latest: 1.3.0) gl-matrix's vec2, split into smaller pieces
  • bops (latest: 1.0.1) buffer operations
  • to-utf8 (latest: 0.0.2) single-function form of node's Buffer.toString(utf8)
  • cssauron (latest: 1.4.0) create matching selectors from css for your very own nested object hierarchy
  • varint (latest: 6.0.0) protobuf-style varint bytes - use msb to create integer values of varying sizes
  • glslify-deps (latest: 1.3.2) Walk the dependency graph of a glslify shader.
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • glsl-deparser (latest: 1.0.0) through stream that translates glsl-parser AST nodes into working glsl code
  • glslify-stream (latest: 1.1.1) create a readable stream of glsl ast nodes that produce a module system
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • cssauron-glsl (latest: 1.0.0) cssauron language for glsl asts from glsl-parser
  • glsl-parser (latest: 2.0.1) transform streamed glsl tokens into an ast
  • shortest (latest: 0.0.0) given an input character set, create an iterator function that returns the next shortest string available
  • emit-function (latest: 0.0.2) because i get tired of typing EE.prototype.emit.bind.bind(EE.prototype.emit)
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • stream-exhaust (latest: 1.0.2) Ensure that a stream is flowing data without mutating it
  • github-slugger (latest: 2.0.0) Generate a slug just like GitHub does for markdown headings.
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • glsl-min-stream (latest: 1.0.0) through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
  • glsl-extract (latest: 1.0.0) extract uniforms and attributes from glsl programs
  • gl-shader-core (latest: 2.2.0) Core implementation of gl-shader without parser dependencies
  • gl-shader (latest: 4.3.1) WebGL shader wrapper
  • gl-mat2 (latest: 1.0.1) gl-matrix's mat2, split into smaller pieces
  • gl-mat3 (latest: 2.0.0) gl-matrix's mat3, split into smaller pieces
  • gl-mat4 (latest: 1.2.0) gl-matrix's mat4, split into smaller pieces
  • gl-vec3 (latest: 1.1.3) gl-matrix's vec3, split into smaller pieces
  • gl-buffer (latest: 2.1.2) WebGL buffer wrapper
  • gl-vao (latest: 1.3.0) Vertex array object wrapper/shim for WebGL
  • webglew (latest: 1.0.5) WebGL extension wrangler
  • git-list-pack (latest: 0.0.10) create a readable stream of a packfile's contents, sans an index file
  • git-transport-protocol (latest: 0.1.0) a r/w stream that wraps a r/w stream and formats the data according to the git transfer protocol
  • inflate-until (latest: 0.0.6) take buffer chunks until the inflated result is === size
  • inflate (latest: 0.0.7) pure javascript inflate implemented as a through stream
  • w3c-blob (latest: 0.0.1) w3c dom blob api in node and browser

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