$ npm install @putout/plugin-conditions
πPutout adds support of conditions transformations.
npm i @putout/plugin-conditions -D
{
"rules": {
"conditions/apply-consistent-blocks": "on",
"conditions/apply-comparison-order": "on",
"conditions/apply-if": "on",
"conditions/add-return": "on",
"conditions/convert-comparison-to-boolean": "on",
"conditions/convert-equal-to-strict-equal": "on",
"conditions/evaluate": "on",
"conditions/remove-boolean": "on",
"conditions/remove-constant": "on",
"conditions/remove-zero": "on",
"conditions/remove-useless-else": "on",
"conditions/remove-same-values-condition": "on",
"conditions/merge-if-statements": "on"
}
}
A block statement is used to group zero or more statements. The block is delimited by a pair of braces ("curly braces") and contains a list of zero or more statements and declarations.
(c) MDN
Check out in πPutout Editor.
if (a > 3) {
m();
}
if (a > 3)
b = 5;
else {
b = 6;
}
if (a > 3)
b = 5;
else {
b = 6;
fn();
}
if (a > 3)
m();
if (a > 3)
b = 5;
else
b = 6;
if (a > 3) {
b = 5;
} else {
b = 6;
fn();
}
The result of evaluating an equality operator is always of type boolean based on whether the comparison is true.
(c) MDN
Checkout it πPutout Editor.
3 === a;
3 < b;
a === 3;
b > 3;
Linter | Rule | Fix |
---|---|---|
π Putout | conditions/apply-comparison-order |
β |
β£ ESLint | yoda |
Β½ |
if (2 > 3)
;
alert();
if (2 > 3)
alert();
Checkout in πPutout Editor.
if (a)
false;
if (a)
return false;
Strict equality compares two values for equality. Neither value is implicitly converted to some other value before being compared. If the values have different types, the values are considered unequal.
(c) MDN
const t = 2 < 3;
const t = false;
The strict equality operator (
===
) checks whether its two operands are equal, returning aBoolean
result. Unlike the equality operator (==
), the strict equality operator always considers operands of different types to be different.(c) MDN
if (a == b) {}
if (a === b) {}
The if statement executes a statement if a specified condition is truthy. If the condition is falsy, another statement can be executed.
(c) MDN
const a = [];
const c = a;
if (a)
console.log(a);
const a = [];
const c = a;
console.log(a);
if (a === true)
alert();
if (a)
alert();
function hi(a) {
if (2 < 3) {
console.log('hello');
console.log('world');
}
}
function hi(b) {
console.log('hello');
console.log('world');
}
if (b === 0) {}
if (b !== 0) {}
if (!b) {}
if (b) {}
if (zone?.tooltipCallback)
zone.tooltipCallback(e);
if (a)
alert('hello');
else
alert('hello');
zone?.tooltipCallback(e);
alert('hello');
The
if
statement executes a statementif
a specified condition is truthy.(c) MDN
if (a > b)
if (b < c)
console.log('hello');
if (a > b && b < c)
console.log('hello');
You can skip the
else
block if yourif
block always executes areturn
statement, it makes code a lot easier to read.(c) no else return
Remove useless else
before:
return
;continue
;break
;if (x)
return;
else
console.log();
if (x)
return;
console.log();
Checkout in πPutout Editor.
for (const [i, el] of entries(elements)) {
if (el !== path)
continue;
if (!Number(i) && n) {
path.parentPath.node.elements[i] = null;
break;
}
if (el === path) {
remove(path);
break;
}
}
for (const [i, el] of entries(elements)) {
if (el !== path)
continue;
if (!Number(i) && n) {
path.parentPath.node.elements[i] = null;
break;
}
remove(path);
}
Linter | Rule | Fix |
---|---|---|
π Putout | conditions/remove-useless-else |
β |
β£ ESLint | no-else-return |
β |
MIT
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